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What Is Floor Time?
Frequently, when a child and caregiver play together, the adult’s
tendency is to want to lead the child in order to teach and model desired
skills and behavior. The Floor Time intervention breaks away from this
type of play, by emphasizing the importance of letting the child take
the lead, as seen by the following descriptors.
- Floor Time is an intervention that is meant to foster
the child’s sense of pleasure in relating to and interacting
with others.
- It is not designed as a teaching tool.
- The Floor Time process is most typically done in the
home with the child and a parent or professional.
(It doesn’t have to take place on the floor, but it often does!)
- It is recommended that parents are the first and primary
play partners of the child.
- The adult follows the child’s lead.
- Activities should begin at the child’s developmental
level.
- Children should be encouraged to take the initiative
and become as independent and self-sufficient as possible.
What Are the Principles of Floor
Time?
Dr. Greenspan and his associates emphasize that Floor
Time is an individualized intervention. It is developmental and relationship-based.
The three principles of Floor Time:
- Most cognitive skills that are developed within the
first five years of life are based on relationships and emotions.
- According to Dr. Greenspan, children with autism
spectrum disorders (ASD) and multisystem developmental disorders demonstrate
three main areas of deficits:
- difficulties in reacting to sensory stimulation,
(over- or under-reacting to sound, sight, touch, movement)
- difficulties with processing (making sense of,
understanding) information
- difficulties with motor planning/sequencing (coordinating
movements to carry out everyday actions)
- Greenspan points out that children must be looked
at as the unique individuals that they are. Instead of having one
treatment for all children with autism spectrum disorder, each child
should have a treatment that is tailored for their developmental levels,
individual needs, interests, and emotions.
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